HTML5 Game Development Blog

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Game AI – basic unit behavior (ramble)

Category : Tiled Game Engine · No Comments Apr 15th, 2015
Game AI – basic unit behavior (ramble)

+-*Units is a key stone of any RPG game. They can have different roles, like traders, beckoning customers, regular citizens,…

I like to move it! Pathfinding and units movement

Category : JavaScript, Tiled Game Engine · No Comments Apr 7th, 2015
I like to move it! Pathfinding and units movement

+-*Well, what we got now – we can generate some Tiled map using Tiled Map Editor, add some units on…

Unit selection decals

Category : Tiled Game Engine · No Comments Mar 24th, 2015
Unit selection decals

+-*To manage units on maps we should select it somehow, the most usable way – by click or by tap…

Cross platform HTM5 games – mobile support

Category : JavaScript, Tiled Game Engine · No Comments Mar 19th, 2015
Cross platform HTM5 games – mobile support

+-*HTML5 is very powerful platform for game development – it should work with no problems on any modern browsers, even…

Units animation, z-ordering and tiled items

Category : JavaScript, Tiled Game Engine · (22) Comments Mar 17th, 2015
Units animation, z-ordering and tiled items

+-*  Early we’ve described, how to create animated units with Tiled Map Editor and I’ve promised to provide JavaScript internals of…