HTML5 Game Development Blog

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Unit selection decals

Category : Tiled Game Engine · No Comments Mar 24th, 2015
Unit selection decals

+-*To manage units on maps we should select it somehow, the most usable way – by click or by tap…

Cross platform HTM5 games – mobile support

Category : JavaScript, Tiled Game Engine · No Comments Mar 19th, 2015
Cross platform HTM5 games – mobile support

+-*HTML5 is very powerful platform for game development – it should work with no problems on any modern browsers, even…

Units animation, z-ordering and tiled items

Category : JavaScript, Tiled Game Engine · (2) Comments Mar 17th, 2015
Units animation, z-ordering and tiled items

+-*  Early we’ve described, how to create animated units with Tiled Map Editor and I’ve promised to provide JavaScript internals of…

Supporting animated units

Category : Tiled Game Engine · No Comments Mar 13th, 2015
Supporting animated units

+-*Any game, especially RPG (or strategies, tower defenses and other types of games) use units player dial with – player…

Garbage collection in the game loop – Chrome failure

Category : Experiments, JavaScript · No Comments Mar 11th, 2015
Garbage collection in the game loop – Chrome failure

+-*Garbage collection for the game engine is a real pain. We can’t presume when it start working and how long will…